Portfolio

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Objective

To produce high resolution digital environments and hardsurface models for the entertainment industry.

 

Experience

3D Modeler/Texture Artist - Group Hug Productions (2009-2012)

Recruited as a digital modeler, but was later asked to assume several additional responsibilities in the creation of the animated short Everything Obsolete for PBS, including: 3D modeling, textures & lighting, animation and compositing. One of my primary duties was the production of a key environment (a park) for the film, which I animated to show the passage of seasons.

Intern - Triangle Productions (2007)

Worked as an intern contributing to multiple commercial productions, including a corporate presentation for the multi-national pharmaceutical corporation, Perrigo. My roles included: video editing, compositing and the creation of original animated 3D graphics. I also assisted with on-location filming setup and preparation on multiple occasions.

 

Education

Academy of Art University (2008-2013)
MFA, School of Animation & Visual Effects - 3D Modeling

Ferris State University (2003-2007)
BA, Digital Animation & Game Design - 3D Modeling

Grand Rapids Community College (2001-2003)
AA - Associate of Arts

 

Software/Skills

Maya, 3DS Max, AutoCAD, Zbrush, Photoshop, After Effects, Premiere, Illustrator, UV Layout, Creative Writing

 

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